I am working on a Unity project where I need to integrate 3D models streamed from another application using OpenXR Remoting into a Unity scene. The goal is to create a custom Unity player that can receive and display this streamed content alongside other Unity-specific elements that I have developed.
Describe the issue
I am working on a Unity project where I need to integrate 3D models streamed from another application using OpenXR Remoting into a Unity scene. The goal is to create a custom Unity player that can receive and display this streamed content alongside other Unity-specific elements that I have developed.