microsoft / MixedReality-HolographicRemoting-Samples

Code samples for using Microsoft's Holographic Remoting library.
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UE4&Remote Player Connecting Issue #70

Closed hanmoxu9 closed 1 year ago

hanmoxu9 commented 1 year ago

I was using UE4.27 before, it works perfect ,but a few days later,when I trys connecting the player,the Log shows :

LogTemp: Editor connecting to remote HoloLens2: 192.168.8.200 LogWmrHmd: WMRInterop: ConnectToRemoteHoloLens trying to connect to HoloLens2 192.168.8.200 LogWmrHmd: WMRInterop: RemotingDisconnectedEvent: Reason: 12 TransportConnectionFailed LogHoloLensAR: Warning: HoloLens AR session disconnected from peer LogWmrHmd: WMRInterop: DisconnectFromDevice: Disconnecting from wmr device. LogWmrHmd: WMRInterop: DestroySpatialAnchorHelper

I don't understand what happend.I didn't do anything , just a few days!!!

Thanks for helping!

cheles commented 1 year ago

@hanmoxu9 I gave a try with basic sample following these steps w/ Unreal 4.27.2 and HL on same network. everything works as covered. might it be something that changed within your network? can you access your Hololens in a browser by going to its IP?

hanmoxu9 commented 1 year ago

Thanks for replying,I have reinstalled my OS and fixed the issue, I guess the problem might be the OS software environment went wrong , anyway ,thanks again.