Closed Xriuk closed 2 years ago
Yeah, any idea of the prefab scripts?
Package folder doesn´t exists. Please help
Same issues ... QRCodeManager prefab and Axis prefab are missing.
@ABinettiCap they do exists under Prefabs folder. there seems to be a mismatch between guids. we will check this further. In Unity, you can just drag&drop those 2 from Prefabs folder to Hierarchy column
@ABinettiCap they do exists under Prefabs folder. there seems to be a mismatch between guids. we will check this further. In Unity, you can just drag&drop those 2 from Prefabs folder to Hierarchy column
You don't understand, if in Unity you delete the .meta files, Unity loses all the references between components, invalidating every prefab, that's why they show missing components on them, making them unusable. Of course you could build the prefabs back with the scripts, but that's not the point...
i have a simular Problem. All the references to the scripts are also gone. Could may be some just tell me with scripts should be connected to witch Prefab?
you are right @Xriuk @KiriUbu. we are working on fixing this. meanwhile, QRCodesManager should look like this:
Same problem here, where all prefabs and script references are broken. :/
@FireDragonGameStudio we are working on this. meanwhile, you can remove those 2 prefabs and re-add them to the project. QRCodesManager scripts should look like above screenshot.
Thx, will try it. Unfortunately the materials and QRCode prefab are broken as well. I'll try to figure it out, while waiting for the fix from your side :)
This could be easily solved by deleting the .gitignore
file in the root, which doesn't seem to do anything other than adding .meta
into ignore list.
you are right @Xriuk @KiriUbu. we are working on fixing this. meanwhile, QRCodesManager should look like this:
Hi, Could you provide the scripts that must be on the "QRCode" prefab aswell ? thanks
meanwhile, you can use https://github.com/chgatla-microsoft/QRTracking sample built with MRTK 2.5 and Unity 2020 / Built-in XR or https://github.com/yl-msft/QRTracking on OpenXR / Unity 2020
we will update this sample to MRTK 2.8 and Unity 2020. can't upgrade further than 2021 as Built-in XR was deprecated for OpenXR.
Thanks !
has this been updated to Unity 2021? what is the latest versions of Unity + XR and MRTK we can use ?
has this been updated to Unity 2021? what is the latest versions of Unity + XR and MRTK we can use ?
answered 2 comments before
project updated.
The Unitys .meta files are missing for this repository, this invalidates the created prefabs as Unity loses track of the referenced scripts. Unity .meta files should be stored in version control.