microsoft / MixedReality-SceneUnderstanding-Samples

MIT License
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Sparse Visualization/Solved by Changing Minimum Platform Version #16

Closed aycatakmaz closed 3 years ago

aycatakmaz commented 3 years ago

Hi,

First of all thank you very much for providing this sample project!

Recently I tried to build and run this project for HoloLens 2, using Unity 2019.4.25f, Visual Studio 2019 and Windows SDK 10.0.18362.0. When 10.0.18362.0 was selected in the "Minimum Platform Version" in Unity Build>UWP settings, I was able to build the project but when I tested it, there was a visualization problem with the overlays, and the segmentation layers were only visible through several sparse points. When I switched to 10.0.10240.0 in Minimum Platform Version, the problem was gone and I was able to obtain the visualizations similar to the ones shown in the demo video. I am taking this note about my solution in case some other people also encounter a similar problem.

Best, Ayca