Open ptc-jsteinerman opened 4 years ago
Do you have a Spectator View toolbar appearing in the Unity editor toolbar for your project? If not, it may be that the package did not compile correctly. What version of Unity are you using?
No I do not have the Spectator View toolbar in the Unity Editor toolbar. I’m using Unity 2019.3.7f1
Jake Steinerman Sr. Field Engineer – Augmented Reality CoE jasteinerman@ptc.commailto:jasteinerman@ptc.com P: (516) 659-2089 Washington, D.C. [signature_109944470]
From: Chris Barth notifications@github.com Reply-To: microsoft/MixedReality-SpectatorView reply@reply.github.com Date: Monday, April 13, 2020 at 12:24 PM To: microsoft/MixedReality-SpectatorView MixedReality-SpectatorView@noreply.github.com Cc: "Steinerman, Jake" jsteinerman@ptc.com, Author author@noreply.github.com Subject: Re: [microsoft/MixedReality-SpectatorView] Don't have "SpectatorView > Edit Settings" after adding a reference to the com.microsoft.mixedreality.spectatorview.* folder to my Unity project's Package/manifest.json file (#358)
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Do you have a Spectator View toolbar appearing in the Unity editor toolbar for your project? If not, it may be that the package did not compile correctly. What version of Unity are you using?
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Does spectator view resolve as a package for Unity Project?
We have been testing this package with Unity 2019.2.19f1. I believe we have declared 2019.2.19f1 as a minimal version, but it's unclear whether moving to Unity 2019.3.7f1 may cause the package.json to no longer resolve correctly. If you right click on the packages stub in your project hierarchy viewer and Reimport all
does it generate any errors for the spectator view codebase?
Talking with some other contributors, it sounds like the referenced package.json folder might not contain anything. Did you create the *.zip package file and unpack for referencing? Or did you reference the src\SpectatorView.Unity\Assets folder in a submodule?
Any news on this one? I have a similar problem. I cannot see "SpectatorView". I have com.microsoft.mixedreality.spectatorview in my manifest.json, and I've been following instructions in https://github.com/microsoft/MixedReality-SpectatorView. I'm using the master branch of MixedReality-SpectatorView.
Unity 2019.4.10f1.
I added a reference to the com.microsoft.mixedreality.spectatorview.* folder to my Unity project's Package/manifest.json file, but after doing so I still don't see the menu option Spectator View > Edit Settings in Unity. I tried restarting Unity, but that didn't work. My package manager shows that I have Spectator View version "preview-0.0.1" in my project.