microsoft / MixedReality-SpectatorView

Mixed reality spectator experiences
MIT License
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Use Azure Kinect as AR camera #403

Open issacclee opened 4 years ago

issacclee commented 4 years ago

Hi Guys, Sorry for my English, as it's not my first language. I've followed the steps denoted in this repo and managed to get Azure Kinect working in Unity and Spectator View with compositor. When I created an "cube" in unity it seems to always have a fixed distance between the cube and my Azure Kinect camera, so I was wondering if it's possible to use only an Azure Kinect(without hololens or azure spatial anchor cause it's not available in our country) to achieve what we see in "Build2019Demo"?

Thanks!

chrisfromwork commented 3 years ago

This isn't currently a supported scenario.