Open stephane-gazzotti opened 4 years ago
what version of spectator view are you using and what android scene are you trying to use? Master currently relies on ar foundation compared to ar core.
We have tried the 1.1.0 branch as it was indicated in the tutorial
We will try this week to work with the master branch and AR fondation
De : Chris Barth notifications@github.com Envoyé : mardi 15 septembre 2020 19:48 À : microsoft/MixedReality-SpectatorView MixedReality-SpectatorView@noreply.github.com Cc : GAZZOTTI Stéphane 244849 Stephane.GAZZOTTI@cea.fr; Author author@noreply.github.com Objet : Re: [microsoft/MixedReality-SpectatorView] ARcore Plugin Off when building the first hololens scene (#414)
what version of spectator view are you using and what android scene are you trying to use? Master currently relies on ar foundation compared to ar core.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHubhttps://github.com/microsoft/MixedReality-SpectatorView/issues/414#issuecomment-692873928, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AQ6JDZ4WT2NVJHL5ZKGU4WDSF6SGVANCNFSM4RE6WFGQ.
can you give the master link to use with git for the master branch ?
De : Chris Barth [notifications@github.com] Envoyé : mardi 15 septembre 2020 19:48 À : microsoft/MixedReality-SpectatorView Cc : GAZZOTTI Stéphane 244849; Author Objet : Re: [microsoft/MixedReality-SpectatorView] ARcore Plugin Off when building the first hololens scene (#414)
what version of spectator view are you using and what android scene are you trying to use? Master currently relies on ar foundation compared to ar core.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHubhttps://github.com/microsoft/MixedReality-SpectatorView/issues/414#issuecomment-692873928, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AQ6JDZ4WT2NVJHL5ZKGU4WDSF6SGVANCNFSM4RE6WFGQ.
I guess I have found the right one
I have deployed on HoloLens and android
Application runs on HoloLens and android
When I launch the IP adress I can see axes (red blue and yellow) on HoloLens and the QR code is on the phone
Then Nothing happen ...
What is the next step ?
Thanks for your answer
De : GAZZOTTI Stéphane 244849 Envoyé : mercredi 16 septembre 2020 15:10 À : microsoft/MixedReality-SpectatorView; microsoft/MixedReality-SpectatorView Cc : Author Objet : RE:[microsoft/MixedReality-SpectatorView] ARcore Plugin Off when building the first hololens scene (#414)
can you give the master link to use with git for the master branch ?
De : Chris Barth [notifications@github.com] Envoyé : mardi 15 septembre 2020 19:48 À : microsoft/MixedReality-SpectatorView Cc : GAZZOTTI Stéphane 244849; Author Objet : Re: [microsoft/MixedReality-SpectatorView] ARcore Plugin Off when building the first hololens scene (#414)
what version of spectator view are you using and what android scene are you trying to use? Master currently relies on ar foundation compared to ar core.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHubhttps://github.com/microsoft/MixedReality-SpectatorView/issues/414#issuecomment-692873928, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AQ6JDZ4WT2NVJHL5ZKGU4WDSF6SGVANCNFSM4RE6WFGQ.
It was an issue with qrcode reading
Message of this type are happening in the console : Failed to unload 'Assets/GoogleARCore... Then in spectator Android scene, the prefab for camera is missing ARCore Device (Missing Prefab) Missing Prefab (Dummy)
However, we could build 2 different scenes with 2 projects (one for android & one for hololens) but we cannot find how to do the spatialisation alignement with QRcode