Open Lord-Min opened 3 years ago
I have the same problem with the Master Branch(Unity 2019.2.19f1).
BUILD 2019 Demo on release 1.1.0 branch(Unity 2018.3.14f1) seems to work fine and aligns objects correctly, unlike Master Branch.
I also added SPATIALALIGNMENT_ASA preprocessor directive to UWP and Android Player Settings, but it didn't help. Are we missing something ?
Still waiting to get a solution for this.
Still waiting to get a solution for this.
I used QR spatial alignment instead of ASA. I wrote a blogpost related to the Spectator View, you can check this out
"Running spatial alignment..." text is displayed when connecting HoloLens2 IP to Android mobile, but the positions of and are not synchronized at all.
It's master branch 1.1.0, Unity version and other settings were done according to the instructions in the demo scene.
What could be the cause?