Closed Angelo-Gebauer closed 3 years ago
Thanks for the info @Angelo-Gebauer . I take it that this happens to you when trying to package for HoloLens a project that uses the UXT plugin? What version of UE are you using? Can you send us the full log?
Hi, yes we try to package for HoloLens. We're using 4.25.3 We didnt have this problem with the old version of the plugin. Log: Log.txt
Can you try replacing 'ScriptName' by 'DisplayName' in all the enum values in EUxtPaginateResult
and EUxtScrollDirection
? You should end up with something like this:
UENUM(BlueprintType)
enum class EUxtScrollDirection : uint8
{
UpAndDown UMETA(DisplayName = "Up And Down", Tooltip = "The menu will scroll vertically. In this case Tiers will specify the number of rows, and Viewable area will specify the number of columns that are viewable. The collection will populate by filling columns in order."),
LeftAndRight UMETA(DisplayName = "Left And Right", Tooltip = "The menu will scroll horizontally. In this case Tiers will specify the number of columns, and Viewable area will specify the number of rows that are viewable. The collection will populate by filling rows in order."),
};
UENUM(BlueprintType)
enum class EUxtPaginateResult : uint8
{
Success UMETA(DisplayName = "Success", Tooltip = "The operation completed successfuly."),
Failed_ConcurrentOperation UMETA(DisplayName = "Failed, Concurrent Operation", Tooltip = "The operation was aborted due to another move request that has not yet finished."),
Failed_ConcurrentInteraction UMETA(DisplayName = "Failed, Concurrent User Interaction", Tooltip = "The operation was aborted because there is another interaction with the object." ),
};
Sorry, for now we will just use the old version. We don't really have time to test things.
Resolved by Vanessa's fix: 2afc85b
UX Tools for Unreal v0.10.0