Creating this issue so others are aware of the workaround and the work in progress to fix it.
This happens when packaging for HoloLens a game using the Marketplace version of UXT v0.10.0. The error you will see is something like:
UnrealBuildTool.Main: ERROR: Missing precompiled manifest for 'UXTools'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in UXTools.build.cs to override.
Creating this issue so others are aware of the workaround and the work in progress to fix it.
This happens when packaging for HoloLens a game using the Marketplace version of UXT v0.10.0. The error you will see is something like:
It is caused by missing precompiled files for HoloLens in the Marketplace version of the plugin. A way to work around it is to use the packaged plugin from the GitHub release instead: https://github.com/microsoft/MixedReality-UXTools-Unreal/releases/tag/v0.11.0.
We're working with Epic to correct the issue in the Marketplace version. Will update here as we make progress.