microsoft / MixedReality-UXTools-Unreal

UX tools and components for developing Mixed Reality applications in UE4.
https://microsoft.github.io/MixedReality-UXTools-Unreal/
MIT License
316 stars 86 forks source link

"Missing precompiled manifest for 'UXTools'" error when packaging for HoloLens #19

Closed luis-valverde-ms closed 3 years ago

luis-valverde-ms commented 3 years ago

Creating this issue so others are aware of the workaround and the work in progress to fix it.

This happens when packaging for HoloLens a game using the Marketplace version of UXT v0.10.0. The error you will see is something like:

UnrealBuildTool.Main: ERROR: Missing precompiled manifest for 'UXTools'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in UXTools.build.cs to override.

It is caused by missing precompiled files for HoloLens in the Marketplace version of the plugin. A way to work around it is to use the packaged plugin from the GitHub release instead: https://github.com/microsoft/MixedReality-UXTools-Unreal/releases/tag/v0.11.0.

We're working with Epic to correct the issue in the Marketplace version. Will update here as we make progress.

luis-valverde-ms commented 3 years ago

The issue has been solved, the Marketplace version of the plugin includes precompiled files now.