Closed crssnky closed 3 years ago
Thanks for the feedback @crssnky . We currently lock the focus always to avoid interacting accidentally with other objects while the interaction with the touchable volume is in progress. Can you give us a bit of background on why you need to disable focus lock in your use case?
I want that object react with focus. But not move it. Just react by focus.
This is implemented example. https://twitter.com/crosssoniky28/status/1343211451306049538
Thanks @crssnky . It took me a while to understand what was going on in the video but I think I get it now. I think it makes sense to change the touchable volume to allow that behavior. If you can share it and so we understand better the practical application, why does your touchable volume require that behavior?
I'm sorry, that I'm not English speaker.
If you can share it and so we understand better the practical application, why does your touchable volume require that behavior?
It means below?
@crssnky wrote code for realize but, why @crssnky request to add `bFocusLockable`?
UX Tools
plugin is not managed under the GitHub.(Like a Release Platform)
So, I can't manage my branch incude desired change under the git.
When 'UX Tools' updated, I have to add desired change every time.
My bad, the way I wrote that was not very clear. What I meant was: what are you using the touchable volume for? I just want to understand in what situations it makes sense to have bFocusLockable set to false.
what situations it makes sense to have bFocusLockable set to false.
Hand Iteraction focus an touchable volume without moving it. For example ↓ https://twitter.com/crosssoniky28/status/1348647313133035521
Objects can receive focus event at one grab action.
Hey @crssnky, this has been added in a826eb1fbcc089587ace9596f21c604ef39ab791 which you can get from our master branch!
Thank you very much!
Wouldn't it be as shown below? (Off course, add bForcusLockable and its set/get as UUxtTouchableVolumeComponent's property.) "bForcusLockable" is a tentative name. Please give it a better name.