microsoft / MixedReality-UXTools-Unreal

UX tools and components for developing Mixed Reality applications in UE4.
https://microsoft.github.io/MixedReality-UXTools-Unreal/
MIT License
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Add a "Maintain Original Orientation" orientation type to the tap to place component #21

Closed luis-valverde-ms closed 3 years ago

luis-valverde-ms commented 3 years ago

To obtain the same behavior you get with the rotation mode of the same name in the generic manipulator component. See this Slack post for the original user request: https://holodevelopers.slack.com/archives/CHMBTF4SZ/p1609684192063100.

macborow commented 3 years ago

Implemented in the main development branch. The fix will be included in the next release (UXTools 0.12.0).