microsoft / MixedReality-UXTools-Unreal

UX tools and components for developing Mixed Reality applications in UE4.
https://microsoft.github.io/MixedReality-UXTools-Unreal/
MIT License
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Is the hand model provided for simulation only? #48

Closed JimSimons-UH closed 2 years ago

JimSimons-UH commented 2 years ago

Hi,

It looks like the provided hand animblueprint is for simulation only, such that when using real world hand tracking data, there isn't a rigged hand provided. Is this the intention (because of AR) or is there a way of adding a rigged hand to the scene within the toolkit?

luis-valverde-ms commented 2 years ago

Hi @JimSimons-UH . That is by design indeed: the blue hands are there to stand for the real hands that you would see when actually running in AR. See here for documentation on how to add mesh visualization for hands. I'm closing this issue for now but feel free to reopen it if you want to discuss it further.