microsoft / MixedRealityCompanionKit

This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
MIT License
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Add Asset Bundler to MixedRealityCompanionKit #236

Closed KevinKennedy closed 6 years ago

KevinKennedy commented 6 years ago

Bundler is an experimental, automated process to help view CAD models on Mixed Reality devices. The goal is to have a "hands-free" automated tool to convert CAD engineering files into multiple performant mesh level of details that can be viewed across Windows Mixed Reality devices. This tool has its limits, however, multiple partners of the Mixed Reality team find it extremely useful for being able to quickly get usable real-time mesh for sub-assembly design reviews.

msftclas commented 6 years ago

CLA assistant check
All committers have signed the CLA.

NeerajW commented 6 years ago

Also, please sign the CLA.

StephenHodgson commented 6 years ago

Shouldn't this stuff be going into the Unity specific repository?

KevinKennedy commented 6 years ago

@StephenHodgson The key parts of this project don't run directly on Microsoft HoloLens or immersive headsets but instead pairs with them to build experiences targeting Windows Mixed Reality.

StephenHodgson commented 6 years ago

Well, that's understood because most of the Asset Bundle building is done mainly by the editor itself.

StephenHodgson commented 6 years ago

Oh I see, there's a separate application just for gathering, optimizing, and making the bundles that calls a headless version of the editor to package them up.

I was under the impression this was all handled inside the editor itself.