microsoft / MixedRealityCompanionKit

This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
MIT License
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Issue with SpectatorView (Preview) #310

Open RookieDeveloper-Wang opened 5 years ago

RookieDeveloper-Wang commented 5 years ago

I am trying to use SepectatorView to connect hololens with ipad to check an Vuforia image target. However, after I scan the QR code on the ipad screen with hololens' camera, hololens started to have a problem read the Vurforia images target (which it could be read before scanning the QR code).

Here is the part for the script

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It seems Vuforia did not relaunch properly since it was disabled for the hololens camera to scan the QR code.

I am using Unity 2017.3.0 and 7.036 for Vuforia.

Can anyone help me, really apprciated.

Lenovezhou commented 5 years ago

Is the hololens camera occupied?

发自我的 iPhone

在 2018年10月31日,下午1:54,ShaanXiUnityWroker notifications@github.com 写道:

I am trying to use SepectatorView to connect hololens with ipad to check an Vuforia image target. However, after I scan the QR code on the ipad screen with hololens' camera, hololens started to have a problem read the Vurforia images target (which it could be read before scanning the QR code).

Here is the part for the script

It seems Vuforia did not relaunch properly since it was disabled for the hololens camera to scan the QR code.

I am using Unity 2017.3.0 and 7.036 for Vuforia.

Can anyone help me, really apprciated.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or mute the thread.

RookieDeveloper-Wang commented 5 years ago

Is the hololens camera occupied? 发自我的 iPhone 在 2018年10月31日,下午1:54,ShaanXiUnityWroker @.***> 写道: I am trying to use SepectatorView to connect hololens with ipad to check an Vuforia image target. However, after I scan the QR code on the ipad screen with hololens' camera, hololens started to have a problem read the Vurforia images target (which it could be read before scanning the QR code). Here is the part for the script It seems Vuforia did not relaunch properly since it was disabled for the hololens camera to scan the QR code. I am using Unity 2017.3.0 and 7.036 for Vuforia. Can anyone help me, really apprciated. — You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or mute the thread.

I have solved this problem.

Here is the part for the script The OpenVuforia code should be executed here 20181101103055

tletie commented 5 years ago

@ShaanXiUnityWroker since you have it works with Vuforia, can you share the scene how do you set it up a little more detail. I am trying the same thing which turn on vuforia inside OnStppedPhotoMode of CameraCaptureHololens.cs and it works great on Hololens, however, on the iPhone side, I only have black screen and the sharing object (star) is showing but freezing.

Would be interesting if you can share the scene setup in details?

Thank you