microsoft / MixedRealityDesignLabs_Unity

Mixed Reality Design Labs share experimental samples, explorations and learning from Windows Mixed Reality Design group. If you are looking for official toolkit, please use Mixed Reality Toolkit
MIT License
408 stars 110 forks source link

Bounding Box #57

Closed tspaddock closed 7 years ago

tspaddock commented 7 years ago

Does anyone know if it is possible to use the MR Design Labs bounding box around an imported FBX file parent GameObject and its Children Objects? I have successfully set it up within my project on just a cube but when I assign the BoundingBoxTarget script to my parent and children GameObjects nothing happens.. Thanks for your help!!

Railboy commented 7 years ago

Hi tspaddock - when you say nothing happens, do you mean that nothing happens when you attempt to interact with your object via tapping or manipulation gestures?

tspaddock commented 6 years ago

Hi, Sorry Railboy I was on vacation and missed your comment. To answer your question... what I mean is that when I hand click gesture on a FBX imported asset no bounding box or appbar appears. The asset dose have multiple children elements. Maybe what would help is if you have a link to a detailed howto installation site/video? I am able to get the simple cube set up but not a more complex gameobject... Thanks!