Closed filsv closed 6 years ago
@filsv Hi, we have ported Bounding Box and App Bar to MRTK. It works with the latest MRTK Dev_Working_Branch. Please check this pull request: https://github.com/Microsoft/MixedRealityToolkit-Unity/pull/1785
@filsv Bounding Box and App Bar is now merged in MRTK's Dev branch. https://github.com/Microsoft/MixedRealityToolkit-Unity/blob/Dev_Working_Branch/Assets/MixedRealityToolkit-Examples/UX/Readme/README_BoundingBoxGizmoExample.md
Hi, I'm trying to add Bounding Box + App Bar to a 3D object, it's doesn't work for me.
Everything from this tutorial: https://github.com/StephenHodgson/MRDesignLabs_Unity/tree/master/DesignLabs_Unity_Examples#app-bar--bounding-box
I'm using Unity 2017.1.0f3 and "MixedRealityToolkit-Unity & MRDesignLabs_Unity". I also tried latest Unity 2017.3.1f1 with "Unity-2017.2-Dev" branch.
Maybe I'm doing something wrong, please help.
By steps:
1) "Adding Hololens Prefab":
2) "Adding 3D Object - Sphere":
3) "Applying Bounding Box Target" on this object:
Project hierarchy:
The result, when I'm tapping on the My object with Bounding Box Target, I'm getting:
Log Warning: "Failed to get pointer position source ID: 0". (from InteractionManager.cs line 975).
What I'm doing wrong, or what I need to attach to make it works?
Thank you.