microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
https://aka.ms/mrtkdocs
MIT License
6k stars 2.12k forks source link

Interactable Speech Handler with RequiresFocus unset doesn't give visual feedback of being activated #10052

Closed las-nsc closed 9 months ago

las-nsc commented 3 years ago

Describe the bug

Global Speech commands on interactables don't appear to work without focus, even when Requires Focus = false.

Also, the existing (unchanged) Interactable Speech handlers which do require focus do not work on the HL1 & HL2 devices using either the gaze or hand pointer.

To reproduce

I copied the Interactable Speech Handler buttons in the SpeechInputExamples scene, and switched the speech options to the following: image IsGlobal = true, Requires Focus = false one button uses Open the other Close (I also tried with IsGlobal = false, no change) SpeechInputExamples.zip

Expected behavior

Saying 'Open' and 'Close' should visibly activate the respective buttons below, even when it isn't focused.

Saying 'Select' while pointing at each of the buttons above should visibly activate them on the HL1 & HL2 devices.

Your setup (please complete the following information)

Target platform (please complete the following information)

elbuhofantasma commented 3 years ago

Hello @las-nsc thank you for the Speech bug submission! I am investigating this issue and will assign it to the correct person when I am done.

RogPodge commented 3 years ago

@elbuhofantasma any update on this? Were you able to reproduce the issue?

Spoon2311 commented 3 years ago

I have a similar issue. Already keeping the settings to IsGlobal = false, Requires Focus = true & Speech Command = Select, doesn't execute the Button.

Same happens when checking out the eyegaze_demo from MRTK, the Buttons won't react to the focus & speech command although gaze is working and is focused on the button.

stale[bot] commented 2 years ago

This issue has been marked as stale by an automated process because it has not had any recent activity. It will be automatically closed in 30 days if no further activity occurs. If this is still an issue please add a new comment with more recent details and repro steps.

IssueSyncBot commented 9 months ago

We appreciate your feedback and thank you for reporting this issue.

Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.

Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.

Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.

Thank you for your continued support of the Mixed Reality Toolkit!