Closed DevSelchow closed 9 months ago
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Describe the problem
I want to limit the axis along which my GameObject can be scaled with the Bounds control Component.
Describe the solution you'd like
Ad a ScaleAxisConstraint witch restricts the axis along which the Gameobject can be scaled . The component should follow the patter of the MoveAxisConstraint or the RotationAxisConstraint.
Describe alternatives you've considered
Alternatively ad a ScaleHandleConfig which places the handles along the axis. Like mentioned in #8302 and add the options for "Show handle for X/Y/Z" like in the TranslationHandlesConfig or RotationHandlesConfig.