microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
https://aka.ms/mrtkdocs
MIT License
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How to implement a custom Progress Indicator after the splash screen before loading a scene #10413

Closed SWARAVL closed 2 years ago

SWARAVL commented 2 years ago

Overview

How to implement a custom Progress Indicator after the splash screen before loading a scene

Expected behavior

We want to customize the default progress indicator (basically, we don't want to see the rotating orbs and would like to replace it) when the scene launches after the splash screen

Actual behavior

Before the scene launches, for about 3 seconds, we see the default progress indicator(4 rotating orbs)

Steps to reproduce

Create a Unity Project and set up MRTK Add an object onto your scene Build and deploy on Hololens 2 Once the app launch with splash screen, you should see the default progress indicator coming up before the actual scene loads.

Unity editor version

2019.4.13f1

Mixed Reality Toolkit release version

2.5.3 Capture

polar-kev commented 2 years ago

Hey @SWARAVL, the rotating orbs are controlled by the HoloLens platform, not by MRTK. Although MRTK ships a progress indicator, it cannot be used during the initial app loading sequence.

Are you using the scene transition service at all here?

SWARAVL commented 2 years ago

Hey @polar-kev, he rotating orbs are controlled by the HoloLens platform, not by MRTK. Although MRTK ships a progress indicator, it cannot be used during the initial app loading sequence - I see, thanks for the info. We shall check on the Hololens page for a solution if it exists.

Are you using the scene transition service at all here? - Yup, we tried this concept. Unfortunately, it did not work out for us.