Closed graemeaj closed 9 months ago
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Descricption
On GameObjects with NearInteractionGrabbable and ObjectManipulator, if gravity is enabled on these objects, grabbing them causes jitteryness/shakiness, always towards the direction of gravity. Smoothing/lerping (ObjectManipulator settings) makes this behaviour harder to detect, but it can still be replicated in the demo scenes. Grabbing an object in mid-air always produces this behaviour.
To reproduce
Steps to reproduce the behaviour:
Expected behavior
These objects should be held firmly and calmly in the hand
Screenshots
It might be hard to see with the low framerates, but there is a jitter
Your setup
Target platform
Additional context
Add any other context about the problem here.