Closed hemasree99s closed 9 months ago
@hemasree99s, can you share a video capture demonstrating this issue? from the description it is difficult to understand what you are seeing
thanks!
@davidkline-ms Attaching a screenshot for reference where pink mesh seems to be appearing
Unity's default material properties when there is a material or shader error results in objects being displayed with this color. It looks like there is a material in use, either for your spatial mesh visualization or some other object that has an error in its shader or simply has a null ref for its material.
This is the same as an issue we are facing: #10295
We appreciate your feedback and thank you for reporting this issue.
Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.
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Please note that MRTK3 was released in August 2023. It features an all new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visithttps://www.mixedrealitytoolkit.org.
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Describe the bug
While aligning the models in real world pink mesh is appearing
To reproduce
Steps to reproduce the behavior:
While trying to align model in real world some pink mesh is appearing randomly
Expected behavior
Pink Mesh should not appear in OpenXR-MRTK 2.7.3
Your setup (please complete the following information)
Target platform (please complete the following information)