Closed robertlevy closed 8 years ago
This is for security reasons as it currently requires unencrypted HTTP communication to work, which isn't appropriate across networks other than localhost. See https://github.com/Microsoft/HoloToolkit-Unity/pull/87 for more background.
@robertlevy appreciate the feedback. Is it ok to close your issue as a duplicate of #98?
The utilities in the Build Window seem to have a hardcoded 127.0.0.1 IP address that they use. Need a way to specify the actual IP of my device.