microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
https://aka.ms/mrtkdocs
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Finding extreme points or corners of the floor using MRTK and HoloLens 2 #10557

Closed suryanb0824 closed 9 months ago

suryanb0824 commented 2 years ago

Overview

Finding extreme points or corners of the floor using MRTK .

Expected behavior

We have a table where I need to find out the four corners of the table after scanning with HoloLens 2 with Mixed Reality toolkit concept, After which I would like to calculate the total area of that table.

Actual behavior

I can able to find platform or floor surface, where I cannot able to find out the corners of the floor or platform which I scanned.

Steps to reproduce

imported MRTK 2.7 version. Open Scene Understanding scene and play the scene to scan a space, find platform and floor surface. Here I would like to get the extreme corners or points of the scanned platform or floor.

Unity editor version

Unity3d 2020.3.25f1

Mixed Reality Toolkit release version

2.7.3

m-the-hoff commented 2 years ago

To clarify, are you able to get the surface you desire, but then are not sure how to get the outermost coordinates? If that's accurate, it's a matter of analyzing the vertices in the provided surface. If it's some other issue, please clarify so we can look into it more!

suryanb0824 commented 2 years ago

Thank you for reply

I cannot able to get the desired surface. When I am scanning the surface using HL2 it almost scans all the surface, not only table. But I would like to calculate only the table outermost coordinates and calculates area values out of that.

IssueSyncBot commented 9 months ago

We appreciate your feedback and thank you for reporting this issue.

Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.

Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.

Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.

Thank you for your continued support of the Mixed Reality Toolkit!