microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
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V3 Object Manipulator editor hands cause pivot rotation of object. #10674

Closed JPalmerDev closed 1 year ago

JPalmerDev commented 2 years ago

This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:


Overview

When using the hands in the editor view and grabbing an object, it has a tendency to drift around it's Y axis so the forward facing direction is to your right

Expected behavior

An object that is grabbed should maintain it's general orientation unless you're rotating it.

Actual behavior

When objects are grabbed, they rotate awkwardly and don't face you. This behavior appears to be editor only, and does not appear on HL2 devices.

Steps to reproduce

I encountered this in the Canvas Example scene. Just grab the main window. image

Unity editor version

2020.3.30f1

Mixed Reality Toolkit release version

com.microsoft.mixedreality.openxr: 1.4.0 com.microsoft.mixedreality.visualprofiler: 1.0.0 com.microsoft.mrtk.accessibility: 1.0.0-development com.microsoft.mrtk.core: 3.0.0-development com.microsoft.mrtk.data: 1.0.0-development com.microsoft.mrtk.diagnostics: 3.0.0-development com.microsoft.mrtk.environment: 3.0.0-development com.microsoft.mrtk.extendedassets: 3.0.0-development com.microsoft.mrtk.graphicstools.unity: 0.3.15 com.microsoft.mrtk.input: 3.0.0-development com.microsoft.mrtk.spatialmanipulation: 3.0.0-development com.microsoft.mrtk.standardassets: 3.0.0-development com.microsoft.mrtk.uxcomponents: 3.0.0-development com.microsoft.mrtk.uxcore: 3.0.0-development com.microsoft.mrtk.windowsspeech: 3.0.0-development

Zee2 commented 2 years ago

Thanks for reporting. Can you send a screenshot of the input simulator settings you're using? Specifically, the pivot/anchor point of the hand?

Zee2 commented 2 years ago

Can repro; this is partly due to somewhat bad recorded simulated poses.