microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
https://aka.ms/mrtkdocs
MIT License
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GraphicTint doesn't keep track of individual colors when using multiple tint targets #10733

Closed Zee2 closed 2 years ago

Zee2 commented 2 years ago

This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:


When targeting multiple tintables from a GraphicTint, the system assumes that every target has the same base mix color. Either make it clear that this is the case, or add multiple-base-color support to GraphicTint.

Zee2 commented 2 years ago

Finally fixed!