microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
https://aka.ms/mrtkdocs
MIT License
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Hololens 2 hands fall back to default hands when using OpenXR on Runtime #11399

Closed HoloHarsh closed 9 months ago

HoloHarsh commented 1 year ago

Describe the bug

Hololens 2 hands fall back to default hands when using OpenXR on Runtime.

To reproduce

Steps to reproduce the behavior:

Install MRTK 2.8.2, Create a clone based on OpenXR profile Or the Hololens Profile. Change the default Hand to different one. Run app on Hololens at Runtime.

Expected behavior

The hand should be the one that assigned in the profile.

Your setup (please complete the following information)

Unity 2021.3.16 MRTK 2.8.2

Target platform (please complete the following information)

Additional context

Work Arround Inside RiggedHandVisualizer script override the UpdateHandMesh from the base class

DenisTschitschenkow commented 1 year ago

The mentioned Work Around solves #11378 But is is still a bug with the OpenXR Hand Implementation which always forces an override of the Global Hand Prefab

IssueSyncBot commented 9 months ago

Hi @HoloHarsh,

We appreciate your feedback and thank you for reporting this issue.

Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.

Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.

Please note that MRTK3 was released in August 2023. It features an all new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visithttps://www.mixedrealitytoolkit.org.

Thank you for your continued support of the Mixed Reality Toolkit!