This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Disable hand rays by default in MRTK3 eye gaze examples. The hand rays get in the way, and prevent some of the demos from working correctly (like the EyeTrackingTargetPositioning example)
This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:
Describe the bug
Disable hand rays by default in MRTK3 eye gaze examples. The hand rays get in the way, and prevent some of the demos from working correctly (like the EyeTrackingTargetPositioning example)