Closed SarahSexton closed 5 years ago
Testing in stabilization branch now. Modifying the active profile for a MRTK monobehavior does mark the scene as dirty.
Changing properties in the profile will not mark the scene dirty. This is expected because any changes will update the associated profile scriptable object which is not a per-scene change.
Describe the bug
When opening an example scene from MRTK v2.0.0 in Unity 2018.3.14f1 and changing the configuration of the MixedRealityToolkit, the scene is not marked as dirty from the custom Inspector UI (https://docs.unity3d.com/ScriptReference/EditorUtility.SetDirty.html). Without further changes in the scene, Unity does not realize the changes in the scene, and therefore does not ask the user to save the changes. If the user reloads the scene, the changes have to be done again.
To reproduce
Steps to reproduce the behavior:
Expected behavior
The dirty flag should be set correctly to indicate a change has been made after configuring the profile.
Your Setup
Target Platform