microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
https://aka.ms/mrtkdocs
MIT License
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HandInteractionExample in HL2 scene drops to 30 fps when you bring hands up #5107

Closed julenka closed 5 years ago

julenka commented 5 years ago

Overview

When compiled in Master or Release, the hand interactionexamples scene on HoloLens2 will drop to 30 fps when you bring your hands into view, and stays that way even when hand mesh and joints are turned off.

Expected Behavior

Framerate should stay at 60.

Steps to reproduce

  1. Build and deploy HandInteractionExample scene to HoloLens 2
  2. Keep the profiler on.
  3. Play around with the holograms for about 1 minute, especially bounding box
  4. Bring hand up and target the lunarmodule with hand rays

You will notice that after being on for a while the framerate will drop to 30 fps.

Mixed Reality Toolkit Release Version

mrtk_development latest

lukastoenneMS commented 5 years ago

@Railboy Can we consider this fixed now?

wiwei commented 5 years ago

Closing this one out.

Railboy commented 5 years ago

@lukastoenneMS @wiwei There are still performance issues with hand interaction that should be looked into. I will write up a separate issue after some more research. They're not severe enough to kill the frame rate for the hand interaction examples scene, so we can consider this closed.