This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
It would be great to have some docs and samples that that demonstrate the right way to build a multi-platform MRTK-based app
A solution would have annotated answers to the following questions:
Do you try to have a single scene for all platforms or do one scene per platform?
On ARKit/ARCore do the MRTK controls still make sense or should you use something else like Unity UI?
How do you gracefully have a profile set for each platform?
Should apps use ARKit/ARCore directoy or should they choose ARFoundation?
Can the app handle tablet-ar like it would GGV or does it need to do something special?
When doing a build from Unity, is it just a platform switch in the build settings or will other steps be necessary (like picking a different scene, changing profile, etc.)
Bonus: How to automate the Unity part of a multi-platform build
It would be great to have some docs and samples that that demonstrate the right way to build a multi-platform MRTK-based app
A solution would have annotated answers to the following questions: