Closed david-c-kline closed 1 year ago
Note that this is related to:
https://github.com/microsoft/MixedRealityToolkit-Unity/pull/6650
There's a little more to consider here, and this issue is a specific solution to a problem that we could consider
Adding MRTK3 tag to ensure we keep scriptable object versioning in mind.
This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:
Based on #6650 and several related discussions, MRTK should implement asset versioning for profiles and other custom scriptable objects.
From @julenka,