microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
https://aka.ms/mrtkdocs
MIT License
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MRTK should use the new Microsoft Spatializer with hardware offload support #6897

Closed ashtat closed 1 year ago

ashtat commented 4 years ago

This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:


We have released a new Unity Spatializer plugin that leverages hardware offloaded spatial audio processing on HoloLens 2 freeing up the CPU for the app. MRTK should switch over to this new plugin instead of using the legacy MS-HRTF spatializer.

david-c-kline commented 3 years ago

We should ensure that the MRTK documentation recommends acquiring and using the Microsoft Spatializer. I will follow up.

david-c-kline commented 2 years ago

Moving this to MRTK3. Documentation regarding spatializers is currently planned and this issue is a large part of the expected document.

AMollis commented 1 year ago

@marlenaklein-msft there are 5 issues related to spatial audio, Can you help provide more context on these issues, and resolve any duplicates?

The spatial audio issues area:

  1. https://github.com/microsoft/MixedRealityToolkit-Unity/issues/6897
  2. https://github.com/microsoft/MixedRealityToolkit-Unity/issues/10744
  3. https://github.com/microsoft/MixedRealityToolkit-Unity/issues/10979
  4. https://github.com/microsoft/MixedRealityToolkit-Unity/issues/11176
  5. https://github.com/microsoft/MixedRealityToolkit-Unity/issues/11177
marlenaklein-msft commented 1 year ago

Closing this and consolidating spatial audio bugs into three issues: Add Warning for Missing Audio Mixer (Spatial Audio) Updating Sample Scenes with Mixer for Spatial Audio Documentation for Spatial Audio