This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
HoloToolkit has a cursor asset that uses a shader called UI-default.shader in Assets\HoloToolkit\Input\Models\Cursor\UI-Default.shader". As a result, Unity confuses using its own UI\Default shader and using HoloToolkit's custom UI\Default shader.
To fix this, the custom shader should be renamed and appropriately placed in HoloToolkit\Utilities\Shaders folder.
HoloToolkit has a cursor asset that uses a shader called UI-default.shader in Assets\HoloToolkit\Input\Models\Cursor\UI-Default.shader". As a result, Unity confuses using its own UI\Default shader and using HoloToolkit's custom UI\Default shader.
To fix this, the custom shader should be renamed and appropriately placed in HoloToolkit\Utilities\Shaders folder.