Closed efsjouw closed 3 years ago
Ok, copying the SpatialUnderstanding from WSA and the folder above that and then making ARM folders in both and putting CPU on ARM fixed this for me.
The thing is that the ARM option won't always show up for some reason (or I was just looking at another dll and assumed it wasn't possible or it just wasn't in the dropdown, I am not sure)
Looking back at the repo, looks like we added ARM support for that DLL: https://github.com/microsoft/MixedRealityToolkit/pull/132
If you're planning on using it on HL2, you should be able to clone that repo and build a new set of binaries, or you can open the solution and build just an ARM binary to fill the gap you currently have.
Is there any other way to tell Unity to not search for this dll?
Otherwise, I'm not sure. This behavior was updated in Unity 2019.3.9, but I'm not sure if the fix is going to be backported to Unity 2018.
now ,in MRTK2.4 ,how to using spatialUnderstanding. or other way to get floor and Collision detection
Going to close this one down. It should be possible to build an ARM flavor of this DLL, and we've since replaced it with built-in MRTK Scene Understanding support.
Overview
An old project with the really old Holotoolkit + MRDesignLabs HUX gives me this error on deploying to the Hololens.
Could not copy the file "*\Plugins\ARM\SpatialUnderstanding.dll" because it was not found
Is there any other way to tell Unity to not search for this dll?
Expected behavior
Deploy to the Hololens 2
Actual behavior
Could not copy the file "*\Plugins\ARM\SpatialUnderstanding.dll
Steps to reproduce
Unity editor version
2018.4.22f1
Mixed Reality Toolkit release version
Some old "HoloToolkit" 2016 version