Closed julenka closed 9 months ago
I had the same problem, my workaround was to use another property as described here: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/7187
I would still enjoy a proper fix, but this worked for me.
This issue has been marked as stale by an automated process because it has not had any recent activity. It will be automatically closed in 30 days if no further activity occurs. If this is still an issue please add a new comment with more recent details and repro steps.
We appreciate your feedback and thank you for reporting this issue.
Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.
Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.
Please note that MRTK3 was released in August 2023. It features an all new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visithttps://www.mixedrealitytoolkit.org.
Thank you for your continued support of the Mixed Reality Toolkit!
Describe the bug
PokePointer: During OnTouchDown, the FocusedObject and SelectedObject fields are null
To reproduce
Set up a breakpoint in any OnTouchDown handler and inspect the poke pointer's FocusedObject and SelectedObject fields.