Closed Hitomilras closed 7 years ago
Can't read the Russian, but it looks like you're building XAML, correct?
ohh, i understand. No, i don't trying to build XAML. In project settings i see D3D. But maybe by default Holotoolkit build window use XAML.
No it's up to the build options. Both XAML and D3D should work.
Please double check and make sure you have all the windows 10 sdks installed.
Checked. I install all... And download latest version of holotoolkit (for 2017.1.f03 unity). Now getting this error: MSBuild.exe is missing or invalid (path=). Note that the default version is 14.0
Strange :D Calculated path - just empty string. MSBuild installed in Visual studio and others packages too) Visual studio 2017 installed) How it's possible :D?
Could be that our paths are hard coded in English, and your path may include cyrillic.
Be sure to follow getting started guidelines.
Build appx from solution in VS. Tomorrow check if it works fine on the hololens.
@Hitomilras - Did you have any update on this?
All works fine if just build solution in VS...) But build appx button in Unity doesn't work)
But i didn't try last fix for this issue.
Faced the same error message (MSBuild.exe is missing or invalid (path=). Note that the default version is 14.0)
Try to install to Visual Studio MSBuilder and Windows 10 SDK* packages
I got this error if I had SDK 10.0.14393.0 selected. Changing SDK to 10.0.15063.0 changed the MSBuild version to 15, and then it built.
I do not have Visual Studio 2015 installed, but I do have the 14393 SDK installed via Visual Studio 2017.
@XPav This was fixed in #981 but it's not in the latest release.
I still get this using the MRTK when I try to build an appx package fro inside Unity
I trying to build APPX from solution, but i getting error code -1 while building appx...
This console appears, show me this error and close automatically.
Tryed to build with VS 2015 on clean windows (virtual machine), on VS 2017, on VS 2017 with 2015 installed too, nothing good happens... Error code -1.