Closed JYBA1 closed 9 months ago
Hi @JYBA. The Scrolling Object Collection is being revamped in order to be graduated from an experimental feature and I believe this issue has being tackled by giving the user more freedom to work with the masking object. You should expect some changes soon.
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Overview
I noticed that while updating a collection using the ScrollingObjectCollection that the clipping bounds were much larger than they should be. Turns out this was because somewhere up the hierarchy I had an object at scale 2,2,2 and that was causing the clipping box to be twice the size.
Expected behavior
Clipping box should only be big enough to fit the buttons in.
Actual behavior
Clipping box was too large
Steps to reproduce
(Links to sample github project preferred)
Unity editor version
201.4.6f1
Mixed Reality Toolkit release version
2.4.0