Closed genereddick closed 9 months ago
This sounds like the issue caused by https://github.com/microsoft/MixedRealityToolkit-Unity/issues/8826. @davidkline-ms had a workaround I believe
That was it @keveleigh, thanks! Note you have to exit and reload Unity the the MRTK shader folder to be imported.
Thanks @genereddick. We will investigate a better solution than having to close and reload.
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Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.
Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.
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When I update the Foundation package to MRTK 2.5.1 on iOS using the Package manager, all materials using the MRTK shaders break and for the shader selected on the material show "Hidden/InternalErrorShader".
Searching for the MixedRealityStandard.shader returns no results when pointing to 2.5.1.
To reproduce
On iOS in the Package manager or manifest file, change the Foundation version from 2.50 to 2.5.1
Expected behavior
This works on Windows, shaders update properly and no errors.
Your setup (please complete the following information)
Unity version 2019.4.13fa
Reverting to 2.5.0 fixes the shader issues.