Closed jjimenezg93 closed 9 months ago
This issue has been marked as stale by an automated process because it has not had any recent activity. It will be automatically closed in 30 days if no further activity occurs. If this is still an issue please add a new comment with more recent details and repro steps.
We appreciate your feedback and thank you for reporting this issue.
Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.
Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.
Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.
Thank you for your continued support of the Mixed Reality Toolkit!
Describe the bug
When performing far interaction while the other hand is displaying the Windows logo on the wrist (that is, as if you were going to open the Shell Home menu), the Shell plays a sound which might couple with, for example, the release sound of a button.
To reproduce
Steps to reproduce the behavior:
PressableButtonExample
map.Expected behavior
Only one sound should play.
Your setup (please complete the following information)
Target platform (please complete the following information)
Additional context
I know that the extra sound comes from the Shell because: