microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
https://aka.ms/mrtkdocs
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XRSDK Oculus incompatible with Hand Menus #8926

Closed wwm0nkey closed 9 months ago

wwm0nkey commented 3 years ago

Description

When using XRSDK Oculus Input the hand menu will seemingly always appear and always in the incorrect position.

To reproduce

Steps to reproduce the behavior:

  1. Go to Mixed Reality Toolkit in the Scene Hierarchy
  2. Add "Data Provider" XRSDK Oculus
  3. Test out a scene using the hand menu

Expected behavior

Hand menu should appear in the appropriate spot and only when showing your palm, however it will show all the time and at the center of your hand.

Setup

Target platform

keveleigh commented 2 years ago

I wonder if the root cause here is related to the bug being fixed for Leap Motion in https://github.com/microsoft/MixedRealityToolkit-Unity/pull/10446

IssueSyncBot commented 9 months ago

We appreciate your feedback and thank you for reporting this issue.

Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.

Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.

Please note that MRTK3 was released in August 2023. It features an all new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visithttps://www.mixedrealitytoolkit.org.

Thank you for your continued support of the Mixed Reality Toolkit!