This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
The following directories containe some binary objects that are imported from the HoloToolkit project. They are provided for both x64 and x86. This causes Unity to throw an error as the editor can only support a single architecture. In order to fix this I needed to remove the x64 binaries.
Would it be better to include this content as a git submodule rather than a binary build?
If a binary build is needed then what is the proper way to prevent these errors?
The following directories containe some binary objects that are imported from the HoloToolkit project. They are provided for both x64 and x86. This causes Unity to throw an error as the editor can only support a single architecture. In order to fix this I needed to remove the x64 binaries.
Would it be better to include this content as a git submodule rather than a binary build? If a binary build is needed then what is the proper way to prevent these errors?
Directories containing x64 binaries...
External/HoloToolkit/Sharing/Tools/Profiler/ External\HoloToolkit\Sharing\Tools\SessionManager Assets/HoloToolkit/Sharing/Plugins