microsoft / MixedRealityToolkit-Unity

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
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Hand Menu example eye tracking does not function well over Holographic Remoting #9593

Closed elbuhofantasma closed 9 months ago

elbuhofantasma commented 3 years ago

Describe the bug

When the user is in the Hand Menu example scene over Holographic Remoting and they raise their flat palm into view of the device sensors without looking at their palm, the hand menu will populate on the user's flat palm. This issue only happens with XR SDK and Holographic Remoting. I do not know if this issue effects OpenXR as well since articulated hands do not work over Holographic Remoting.

To reproduce

Steps to reproduce the behavior:

  1. Create a new project, import the MRTK, and enable the XR SDK
  2. Open the Hand Menu Examples scene
  3. Change to the 'DefaultHoloLens2XRSDKConfigurationProfile'
  4. Start the Holographic Remoting session
  5. Raise a flat palm into view of the device sensors but do not look in the direction of your flat palm
  6. See the hand menu populate on your flat palm, even though your gaze was not near your flat palm

Your setup (please complete the following information)

Target platform (please complete the following information)

polar-kev commented 3 years ago

By default eye tracking is turned off in the XR SDK profile while we wait on some Unity bugs to be fixed.

polar-kev commented 3 years ago

This should be fixed when #7284 is fixed.

stale[bot] commented 2 years ago

This issue has been marked as stale by an automated process because it has not had any recent activity. It will be automatically closed in 30 days if no further activity occurs. If this is still an issue please add a new comment with more recent details and repro steps.

IssueSyncBot commented 9 months ago

We appreciate your feedback and thank you for reporting this issue.

Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.

Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.

Please note that MRTK3 was released in August 2023. It features an all new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visithttps://www.mixedrealitytoolkit.org.

Thank you for your continued support of the Mixed Reality Toolkit!