Closed toyomoto closed 1 year ago
Thanks for reporting this @toyomoto . @fieldsJacksonG , is this one for you?
@toyomoto , would you mind creating an issue for this in the Microsoft-OpenXR-Unreal repository?
@toyomoto、これに関する問題をMicrosoft-OpenXR-Unrealリポジトリに作成していただけますか?
Thank you for your reply.
Unity has [Render from PV Camera]. I did [calls to SetEnabledXRCamera and ResizeXRCamera] in Unreal. The position of the hologram that can be seen when wearing the device is different from the position that can be seen in DevicePortal LiveMRC. Any solution?
Thank you in advance.
UE4.27.2 Hololens2 Microsoft Windows Mixed Reality MRTK![image](https://user-images.githubusercontent.com/11541158/205241930-f755f60c-c363-45f0-9e22-a185fc59f9ef.png)