In the scene, i have placed a simple cube and added UxtBoundsControl with direction light and took the build for HoloLens 2. In unreal game mode(run time) and also after deploying the build into the HoloLens 2, I'm not able to rotate the model with handle. I've attached an video clip for your reference.
I used Unreal 5.0.3 and MRTK 0.12.1 for developing the HoloLens 2 build.
Please let me know how to fix the issue.
In the scene, i have placed a simple cube and added UxtBoundsControl with direction light and took the build for HoloLens 2. In unreal game mode(run time) and also after deploying the build into the HoloLens 2, I'm not able to rotate the model with handle. I've attached an video clip for your reference. I used Unreal 5.0.3 and MRTK 0.12.1 for developing the HoloLens 2 build. Please let me know how to fix the issue.
FYI: We can scale the cube with handles.
https://github.com/microsoft/MixedRealityToolkit-Unreal/assets/97885508/35b0f72d-56ee-40e3-becf-41242524532f