The MixedRealityToolkit is a collection of scripts and components intended to accelerate the development of mixed reality applications targeting Windows Mixed Reality.
I'm using a ScrollingObjectCollection with a GridObjectCollection:
Each item in my GridObjectCollection has a script to deactivate parts of the item according to the backing data model. However, the scrolling object collection is re-activating the game objects which have renderers indiscriminately. This issue makes the this control unusable for my use case.
Suggestions:
Have a way to disable this activate/deactivate behavior.
Allow my items to implement an interface (e.g. IScrollingObjectItem) with callbacks for OnScrollingItemVisible and OnScrollingObjectClipped which I can use to disable the appropriate game objects.
I'm using a ScrollingObjectCollection with a GridObjectCollection:
Each item in my GridObjectCollection has a script to deactivate parts of the item according to the backing data model. However, the scrolling object collection is re-activating the game objects which have renderers indiscriminately. This issue makes the this control unusable for my use case.
Suggestions: