Open htcfreek opened 2 years ago
@niels9001 any feedback on this? :)
How does it deal with display scaling? Any reminder for the user? Since actual pixels are not changed.
@Jay-o-Way It measures the number of actual pixels on screen, but we could add other options, e.g. "DPI-independent pixels". It doesn't make a lot of sense in general though, since not all apps properly handle different DPIs.
True. Pixels == pixels :)
@niels9001 any feedback on this? :)
@yuyoyuppe @htcfreek I personally don't see the advantage:
One UI update related to this I could imagine is making the 'x' lighter gray so the Width/Height values catch the users eye better.. but that's a nice to have ;-)
@Jay-o-Way Device DPI could be handy - but maybe make it into an selectable option / format then? Like the 'preferred format' in ColorPicker?
making the 'x' lighter gray
And make it a ×
character, not a letter.
@jay-o-way, @niels9001 Please create a separate issue for the dpi thing.
Good suggestion, changed to utf char. As for making ×
lighter, we need to implement custom renderer and custom effect class like this tutorial shows. Could be a good first issue 🙂
Good suggestion, changed to utf char. As for making
×
lighter, we need to implement custom renderer and custom effect class like this tutorial shows. Could be a good first issue 🙂
I saw you implemented it. Is this issue then resolved (except for the device dpi feature)?
Yes. Maybe we could repurpose this issue for adding support of units of measure.
Can we have a line break like this:
Then it looks cleaner.
Originally posted by @htcfreek in https://github.com/microsoft/PowerToys/pull/19701#issuecomment-1221405872
cc: @yuyoyuppe