microsoft / PowerToys

Windows system utilities to maximize productivity
MIT License
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Allow customization of the tray menus icons #24283

Open ClaytonTDM opened 1 year ago

ClaytonTDM commented 1 year ago

Description of the new feature / enhancement

Act like the Windows 11 start menu, being able to pin items to it (here's the menu I mean) image

Scenario when this would be used?

I often use the Keyboard manager to change keybinds in a game I play, so it would be useful to quickly toggle it when I open the game without having to open the full PowerToys menu or clicking more and scrolling to find it

Supporting information

Allow it to act like this portion of the Start menu, but with switches below the title to toggle certain features: image

ClaytonTDM commented 1 year ago

?

Aaron-Junker commented 1 year ago

cc: @niels9001 I created a "Area-Flyout" label for such feature requests

ClaytonTDM commented 1 year ago

Any progress?

apeake85 commented 4 months ago

Any progress on this?

Jay-o-Way commented 4 months ago

Hm, let's check back what the ask is... There's a second page on the fly-out where every module can be switched on/off. Is that the answer to the question? If not, what would be?

Jay-o-Way commented 4 months ago

There's also issue #24880, where a whole different UX is proposed. What do you think about that?

apeake85 commented 4 months ago

Hm, let's check back what the ask is... There's a second page on the fly-out where every module can be switched on/off. Is that the answer to the question? If not, what would be?

Thanks for the quick reply,

Unfortunately, it's not the answer.

I would like to be able to add/modify the list of quick launch items that appear when you click the system tray icon. The second page is used to quickly turn tools on or off in general and doesn't affect the first page unless it's one of the ones that automatically appears on the first page.

A specific example is "Mouse pointer crosshairs." When it's activated, it doesn't appear on the main page.

apeake85 commented 4 months ago

There's also issue #24880, where a whole different UX is proposed. What do you think about that?

This could be a potential solution. Seems more complicated to achieve though whereas the other seems much simpler.

Jay-o-Way commented 4 months ago

Okay so - in general - these icons act as buttons and only a number of the modules can be activated directly like this. Many of them need either files or a window to act on. Including Always on Top.

StewBC commented 3 months ago

Issue 28592 Was identified as a DUP of this, but it really isn't. This has much broader scope - a general launcher. What Issue 28592 called for was just exposing more powertoys on the 1st quick access page so it is not neccesary to click "more". That should be easier than a general launcher, and would be very welcome! What is described in this issue should also cover configuring the toys themselves from the 1st Quick Access page, I would hope. Awake is the specific toy I would like to see on the Quick Access 1st page.

rodalpho commented 1 month ago

I actually came to this issue through search; I assumed it was possible to customize the quick access popup but the UI was just obscure. Hopefully this feature is added; I primarily use powertoys for the Awake module and it would be lovely to get to it quicker.