Closed howiejc closed 3 years ago
@howiejc the repro steps are not very clear. Switching from full screen to windowed mode should not involve FZ at all, unless you have first snapped the game window to a zone.
@howiejc the repro steps are not very clear. Switching from full screen to windowed mode should not involve FZ at all, unless you have first snapped the game window to a zone.
Not sure how to be any clearer. When trying to alt+tab back to the game, I get sent right back to desktop and the game minimizes.
Disabling/Enabling FZ prevents/produces the issue 100%. This does not occur with v.29.0.
With #8994 (closed as dup of this bug), just having the setting open makes Overwatch launch fullscreen without issue. You don't even have to disable fancy zones, just double-click the icon in the tray and with the settings open, Overwatch will stay open (I don't play Apex Legends so I am reporting this here).
@howiejc can you please post a screenshot of your FancyZones settings? The game was previously snapped to a zone or did it start full screen?
This happened to me as well after the latest update to v0.29.3, no issues before that. It only happens in games which start in fullscreen, windowed mode is not affected.
The game is not snapped to a zone in my case, I even tried to remove all zones and just have one zone for the entire screen but this did not change anything.
Now I don't know anything about C++ but the part that was changed recently was that the window handler was initialized as a nullpointer, is it possible that this could affect the window handler for other applications? I don't know, just throwing theories out there.
To me assigning an operation to a nullpointer sounds weird coming from other programming languages but I might misunderstand something about C++.
I have this happen to me with Overwatch and Starwars Battlefront 2. Sometimes Battlefield V. If you need me to run any diagnostics or collect data I can. I just narrowed it down to fancyzones today (I knew it was something in powertoys causing issues)
I'm also able to repro this with Overwatch. Exiting the PowerToys app removes the problem. Please let me know if I can provide any information to help reproduce or debug this issue.
-Open Overwatch from Battle.net app -Once Overwatch is full screen alt+tab to the desktop or any other app -Attempt to re-enter Overwatch app, either Alt+Tab to the app, or select it in the task bar.
Expected: Overwatch gains focus and is full screen Actual: Overwatch momentarily gains focus, and then is minimized again.
Hi everyone ~
I'm also having problems with PowerToys' FancyZones. I knew I updated it after a long time not doing so but I didn't think it was because of that, I was really thinking about something with Win10 or the Nvidia drivers. If I turn it off everything works again.
Two Monitors - Main is 1440p@144hz, Second is 1080p@75hz. Power Toys v0.33.1 Windows 10 Pro build 18363.1379
Similar to @derekslenk, I'm able to replicate this every time with StarWars Battlefront II; this also happens to me with Hunt Showdown. Here is what happens from my side:
If I'm running the game in a lower resolution in comparison with my monitor native resolution the problem triggers. Each time SWB II starts it does it minimized and if I click the icon on the task bar it just renders my screen black for second before getting minimized again. There are a few times when the game keeps in full-screen but those are very, very rare.
With Hunt Showdown it's not every time I open the game, but just when I do an Alt + Tab or press the Win key to be able to move my cursor out of the game. The game minimizes and when I try to go back, the same thing as in SWBII happens, in a less degree but it happens.
First fix I tried was to set my second monitor as the main one, that way SBWII would open in my real main monitor. I thought that had to do something with the resolution of my second monitor being 1080p.
Final fix was turning off completely FancyZones. After that I had no issues.
I detected it have to be something with the resolution because in that second I see the -app or game- transition from black to being minimized, my wallpaper also changes its size. Also my second screen "moves and changes size" of whatever I have opened.
I also saw it happens with games and applications that take full control of the video signal. I noticed that because some color calibration changes and in my case my main monitor shows a notification that and HDR signal is being rendered (SWBII) even if Win10 has that option turned off. I could not replicate this problem with apps and games that don't do that.
Notes: All the games I have that triggered the problem were from major companies using Cryengine and Frostbite. Unreal did not triggered this on my side.
This has been resolved in the 0.35 release. https://github.com/microsoft/PowerToys/releases/latest
ℹ Computer information
📝 Provide detailed reproduction steps (if any)
✔️ Expected result
Able to switch back to the game (e.g. alt+tab) & keep it focused.
❌ Actual result
Attempting to alt+tab from desktop to the game results in the game immediately minimizing from full screen, thus switching back to the desktop. Sometimes the result is an infinite loop of minimizing and maximizing of the game (or graphics corruption within game in windowed mode when it should be in full screen mode).
📷 Screenshots
Game window preview from taskbar is black with a small white outline rectangle in the bottom left instead of showing game render.