Closed AndersMalmgren closed 2 years ago
Thanks for filing this bug. For our own bookkeeping, I'll note that this is tracked internally with ADO bug # 25299035.
There were significant updates in this code in our 2.0 release. Let us know if you're still hitting this crash with those tools. #55
Here is our scene, navigation mesh highlighted. The subway tunnels north of navigation bounding box span outside of the bounding box.
When voxels are previewed and I go beyond the green line unity crashes. I do not know if this affect runtime yet. Here is stacktrace
Just before crash I get this in log (you can ask @nikunjragh for full log)